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Archive for September, 2010

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Reach for Glory

Reach for Glory

Love it or hate it, you can’t deny the influence it has had on the video game industry for the past nine years. I’m talking, of course, about Halo. Bungie released the first Halo game, Halo: Combat Evolved, in November, 2001.  Since then, there have been four more games in the franchise (including an RTS, [...]

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The Power of X

The Power of X

The Second Volley in the Geekcentricity Console Wars… About a week ago, my friend and fellow Geekcentricity writer Jonathan wrote a nifty little post about the gaming consoles he owns and why he chose them.  He had some excellent things to say about his chosen systems.  He also had a few things to say about [...]

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I can do anything better than you

I can do anything better than you

Posts such as this one are completely pointless and just give more useless fodder for fanboy debates. That’s why I can’t help myself. Amused no end by Jonathan and Jason discussing the console wars, I decided to add my 2 cents on the subject: The Xbox 360 Performance, visual quality, game selection and online support. [...]

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Comics shipping September 9th

MARVEL Amazing Spider-Man #641 Amazing Spider-Man #641 quesada sketch variant Amazing Spider-Man #641 quesada variant Amazing Spider-Man #641 women of marvel frame variant Amazing Spider-Man #642 Amazing Spider-Man #642 john romita sr. variant Anita Blake Circus of the Damned Book 1 #4 Astonishing Spider-Man Wolverine Directors Cut #1 Avengers Childrens Crusade #1 sketch cover Daken [...]

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I Can Do Everything You Can Do…

I Can Do Everything You Can Do…

In light of my co-geekcentricity-writer Jason (the grand @LORDNOAR on Twitter) recently tweeting of his despair concerning the new $2 hike in XboxLive fees, I felt the need to weigh in on the console issue.  So Mr. Noar, this one’s for you. Sometimes I fall behind on trends.  I like to weigh my options, do [...]

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My Games Workshop wishlist

But there’s some things that I wish that they would do. Maybe they are things that only I want, but maybe they aren’t. They probably aren’t economically feasible, they’d no doubt alienate a whole lot of fans – but it is my wishlist and I’m sticking to it. Here’s what I’d love for Games Workshop [...]

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